Animating Nightmare Fuel

Animating Nightmare Fuel

I finished calculating how much livestream audio I will be working with; about 27 seconds overall. The animation might not remain in that timeframe though, depending on what shenanigans unfold. 😛 I did manage to get a bit of animation done on my character, with one scene almost being done. I think I’m finally getting enough mental muscle memory to navigate in between programs and moving characters to keep a good pace. I’m not going to get overconfident though… I’m currently in overdrive mode until vacation begins (excluding the weekends to do other things).

I’m happy enough with what I’ve done to get some much needed rest after another day of paid exercise and verbal abuse.