A new generation of Open Source graphics?

A new generation of Open Source graphics?

So it’s been announced that OpenGL has a successor called glNext. Details about it will be revealed on March 5th at the Developers Conference in San Fransisco. It will be presented in a panel called “glNext: The Future of High Performance Graphics (Presented by Valve)”. It will feature developers from other companies as well, like Epic Games, EA etc.

It’ll be interesting to see what unfolds. Ever since gaming under Linux has taken off I’ve been wanting to see an overhaul of OpenGL take place. It’s nice with some games, but really shows it’s age in newer ones. For example: I prefer playing Borderlands 2 under Windows because it keeps a better framerate, while under Linux it’s not as optimized even when you lower the settings. And that’s coming from someone who owns an R9 290. There should be no excuse for that kind of performance on a GPU that has an actual 4 GB of GDDR5.