Bloodstained: Curse of the Moon First Impressions

Bloodstained: Curse of the Moon First Impressions

After last night’s long ass battle in Castlevania I wanted to take a break from the series… kinda. I’m still in a Metroidvania type mood, and when scanning my library of infinite entertainment I landed on Bloodstained: Curse of the Moon. Unlike Ritual of the Night, Curse of the Moon stays closer to the old school.

In Bloodstained: Curse of the Moon you play as Zangetsu, a demon slayer who doesn’t take too kindly to demons or anything/anyone inhabiting demonic energy. He bears a deep grudge and seeks a powerful demon in an evil castle. As Zangetsu travels the unforgiving lands he later meets up with characters that also hail from Ritual of the Night.

Curse of the Moon is neither a sequel or a prologue to the first game, but rather a spinoff. At the time of writing I’ve only beaten the first stage, and now that I’m playing a more modern retro-like game I’m not able to rely on save states. I’m not sure how long this will take me to finish,  I can’t help but admire how much effort they put into making this look and feel like something that should play on an NES. If I put my mind to it I’m sure I can beat it!