The Unreal Engine is getting Linux support (as of version 4.1) which means companies and groups who choose to develop with it will be able to make their games available to not just Windows and Mac users, but to the Linux platform as well. Cyan is developing Obduction under Unreal Engine 4 so it would only make sense for a couple people to ask about it. Cyan answered via Kickstarter today… sorta.
Linux support
Epic has announced that the Unreal 4 engine will have Linux support. We would love to support Linux and we are currently evaluating what it means for the scope and cost of development.
I hope they go through with it (especially since it would mean more copies sold to pure Linux users). Gaming under Linux is in still a young idea that’s still getting better, and I’d like to see Linux someday with a nice library like Windows has of equal RPG/MMO/FPS instead of the FPS’s being outnumbered by RPG’s and simulators. There needs to be more versatility, and with companies like Valve, Unreal and Croteam already switching to OpenGL that’ll set an excellent course for the future of Linux! Now if only the neckbeards could cooperate better…