The Mind Of OverlordTomala

Weekend Of Linux Stuffs

My attempts to try and run this game into the ground have been futile. Other than issues with FOV during cutscenes Devil May Cry 5 continues to run, and at decent framerates despite the eyecandy being cranked to max. My attempts to mod this game on the other hand have proven to be a bit of an issue… I can install and run Vortex, but it only renders as a black window. I can also run Fluffy Manager 5000 but for some reason it doesn’t see the mod folder. Modding will take further science, but aside from that I’m still impressed with how well Devil May Cry 5 performs.

I’m also happy to report that I finally finished the 4th and final part of the Skyrim saga! I’m going to work on the video thumbnails tomorrow, and from there work out release dates, and of course start project prep for the Broforce vids.

I think I have everything pieced together the way I like. I’m running xfce with two tool bars. The one on the bottom is my Linux studio tools. I even installed Photoshop for shits and giggles, and the once in a blue moon chance I decide to use it. It kinda feels mac-ish sitting there on the desktop like that, only cooler looking because I’m outside of their walled garden. 😛

Now… I wonder what would be good for a future Linux livestream. 😛

Add Devil May Cry 5 To The List Of Recommended Playable Linux/Proton Games

Well… I might not be able to get the first three DMC games to run under Proton, but their latest game DMC5 runs almost perfectly. I’ve only played three levels, but so far it has been just as stable as it is under Windows. The only problem that I’ve found is that it has issues rendering FOV and background/foreground blur during cutscenes.

Graphical glitches aside; DMC5 has been just as impressive performance wise as the RE2 remake. Next time I play I’ll see how it handles recording and mods, though something tells me the latter will be identical in process to Windows.

For The Cost Of Three Gaming Laptops You COULD Buy A Used iPhone with Fortnite

In the wake of Fortnite being taken off of Apple’s storefront (and Creepy Uncle Google’s) there seems to be opportunists that want to fix that problem… by selling used iPhones that still happen to have the app installed for thousands of dollars more than what said phone itself is actually worth?

It’s bad enough if you buy a top-of-the-line used iPhone 11 Pro for more than what a Apple charges for a brand-new iPhone; it’s worse when you’re spending that kind of stupid money—again, thousands of dollars—on something like a used iPhone XR or iPhone 8 Plus. There’s a sucker born every minute, and in a perfect world eBay would have some kind of “common sense” test they would have to first pass in order to use the service.

I really shouldn’t be surprised about people wanting to buy used phones just so they can have the Fortnite app (after all toilet paper is still a currency in some places)… from the perspective of people that have more money than sense, and the technologically impaired that don’t understand how apps work, as the article goes on to make valid points that people should not be this stupid to ignore, but will anyway because of how fucked up we are as a people:

Even in a best-case scenario, you won’t be able to play the latest version of the game with any seasonal updates Epic Games throws into the mix. I have no idea how long you’ll be able to keep on playing an older version of Fortnite, but odds are good that even this window will eventually close.

Most Apps and programs require frequent updates (content, hats, security patches, etc) and if Fortnite’s servers are all run by Epic, then a version update will make that several thousand dollar black market iPhone as nothing more than a lesson that a fool and their money are soon parted. I mean just think… for one of those Black market iPhones you could have a few of these delicious rainbow gaming machines occupying your humble abode:

Or buy one, add drives to all four drive bays, and still have money left over to buy an entire warehouse of poptarts.

Sleepy Evening Open Thread

Too tired to post anything… did a turn and burn yesterday, didn’t even have time to eat anything the whole day… made for a fun morning considering I don’t eat breakfast first thing on a workday. I’m feeling better now, but my stomach still feels like it’s recovering from trauma.

Lying down sounds really good right about now.

MangoHUD is Sabrosa

One of my favorite websites to read is GamingOnLinux, and recently they had an article about MangoHUD. I compiled it to try today, and I have to say it’s pretty nifty.

MangoHUD lets you view your CPU/GPU stats on the fly, and it also reports what API your game is currently using.

This could come in handy for benchmarking purposes. There are more ways to configure it, including an optional GUI you can install separately called goverlay..

I might look into doing some comparison videos on Windows vs Linux performance as I continue to perfect my Linux Gaming studio. Given that I can record Vulkan (under certain conditions) things are looking on the up and up.

Okami Plays Nicely With Proton… Kinda

When Proton was brand new I remember Okami being among one of the first titles I tried to run, but never to any success. I’m happy to say that has changed, at least with Proton 5.0 hard at work. The only problem I’ve found with it is a random crash that can occur at anytime during any particular cutscene, and given that you have to manually save at certain locations this can be a little annoying if you’ve covered a lot of ground and barely made it to a save point before crashing. Still, it’s much further along than it was when Proton was in its infancy.

Now that I know how well it performs on my desktop I’ll have to install it on the laptop to see how Proton handles the game on an NVidia GPU… because science!

RIP New Monitor

After a couple days of use my new monitor developed a dead pixel near the center of the display. This was a refurb I directly purchased from Acer (via Ebay). I’ll have to go back to bumming it on a 60hz refresh rate until I get a replacement, but meh… first world problems in a new third world country and all that noise. :v

I’ll endure.

Giving Myself A Heart Attack

I did a big oops recently. I saved a good chunk of my Windows and Linux data folders, but somehow when I transferred my Home folders over to another drive my Shotcut projects didn’t make it. Fortunately I had an even older backup from when I did a Mint reinstall for the previous build. It’s a bit more raw but I won’t have to do nearly as much work. I still don’t know how I missed those fucking files, maaaan was I livid. I probably would have said fuck it, saved the assets for later and moved onto the next project out of frustration. My previous save is a little more raw compared to what I had back in Mint, but it’s all a matter of just piecing things together and playing with audio levels. At the very least I managed to save all of my assets.

On the plus side I rendered the above video clip (the “cold opening” to one of the Skyrim videos) at 1080p 60fps with Lossless settings using the h.265 codec, and had it complete in about 3:25 minutes; safe to say that  the 3900x is doing a good job.