The Mind Of OverlordTomala

Making videos, for science, you monster.

I dipped my toes back into Source Filmmaker today as I promised myself, and created my little “stage” of sorts for one of the next gaming vids to be released.

Despite everything being unplugged everything just magically works!

Next on my to do list for the project is to rip all the necessary audio bits  out that I want to animate, which I’ll try and do tomorrow if work and some other obligations don’t knacker me out. Tonight Yutram and I did Portal 2 Co-op workshop, where we downloaded the craziest sounding maps and tormented our brains trying to solve them. All in all we had a good time solving puzzles and feeding our digital suicidal tendencies.

There was also a little bit more Quantum Break fun earlier, but unlike the last two previous days it wasn’t something that consumed most of my time. I think I’ve once again reached a point where I’ll move onto other stuff and come back to it again later. I’ve always had this habit of not staying on the same game and it seems to piss some people off, mainly Bayonetta man at work, but that’s how I’ve been ever since the early early days. I tell myself that I’ll get back to a particular title eventually, and in some cases I have actually beaten games or re-beat them if I have enough of a reason to revisit a particular one. Then you have games that are designed with modding in mind, and when done right those never seem to end. So in most cases I tend to savor my adventures instead of rushing through. It’s the journey, not the destination and all that jazz.

I can safely say though that I’ll never be bored… especially this week.

If time is an egg, then that egg is fucking broken!

I worked more on one of my next videos today, this one will take me longer than the others. It’ll be more than just gaming footage… I may work on some Linux based videos before releasing this one. I think I finally found something that gives me reason to touch Source Filmmaker again.

Then throughout the day I kept getting sucked back into Quantum Break, now on the 5th episode in the game. This game has definitely done a good job keeping my focus, the story is a captivating one. Though I’ve always had a thing for time travel myself. :trollface: And my god… you can tell this game was funded by Microsoft, different versions of Windows adorning many computers throughout the game, Microsoft phones in various scenes and areas, a Microsoft surface floating in mid air during a time stutter. I’m surprised I didn’t find any Mountain Dew or Dorito’s scattered throughout the game.

But as I’ve said this game has done a good job keeping my attention, in fact I’m up later than I should be as a result… Good thing I don’t work tomorrow.

It’s not a lake, it’s an ocean.

I found myself at a crossroads earlier; I could either continue working on a video, or I could relax in bed and take a nap. Then I woke up, played a bit of Quantum Break and had a good time gaining achievements and progressing.

I learned tonight that the DirectX12 version of this game was never released outside of the Microsoft Store, which actually isn’t a loss considering some benchmark information I read in a few places stated that the DX11 version performed with a better framerate and fewer bugs. So far I’ve enjoyed all of the visuals, and Remedy once again impresses me with excellent storytelling. You were invited over to your friend’s business to help with an experiment involving a time machine; one thing leads to another, and now there is a fracture in time and you have time powers.  It plays like Max Payne but with more than just bullet time.

I remember as far back as Max Payne there were in game “TV shows” that you could stop and watch, and in Quantum Break you get actual full episodes of “The Quantum Break Show” which is used to show you what is happening from within Monarch (the company responsible for this time fuck up). They took an interesting approach in using live action acting instead of their 3D modeled variants. Given Remedy’s past with using real people to not only model all of their characters but to also use real people in every other aspect of their games (such as during the fake in game TV shows in Max Payne to the in game “comic panels” I don’t really find it that jarring. One thing I should note though, is the episodes are almost a half hour from what I’ve seen. If you finish an act in the game you might want to grab a snack or something. Maybe play this game on a TV for the full episodic experience.

Remedy needs to bring back Max Payne, and also make full episodes of their old in game shows. I would kill for live action Address Unknown or Lords and Ladies.

Bonus points if Sam Lake plays every single character, including all of the women. :v:

Typical day in ‘murica

So there has been this local loon going around lately spouting off political randomness to us at work, mainly about how we need to get rid of rich people who are fucking up the country, and how Reich translates into wealth (dafuq?), and apparently Germany is still nazi land according to this insufferable twatwaffle. He even asked my co-worker Bayonetta-man about working in Germany, to which he replied that yeah, he’d like to go there… and then he proceeded to call him a nazi and declare that the entire town is full of them. Fucking Sphincter Gurgling Christ what the seven hells is wrong with us… :rick:

I don’t know about anyone else, but I never really hear anything pertaining to nazi’s in modern day Germany. Does that make me a nazi? I’m only one quarter German, and that makes me one quarter offended. Dammit, now I want to play Wolfenstein II again…

On a lighter note I’ve been working on a video, ran into another audio problem. This time my mic and mumble audio were recorded but nothing from the game itself can be heard. I still plan to release it, but I think I’ll have to give it some more polish and a touch of zazz. I’ll probably work on it more tomorrow after work. I have a short shift which means my weekend will be starting early. :v:

One more time… with feeling!

I’ve been having another on and off week. They’ve been screwing every week and its been putting me off, not to mention that I’ve had a lot on my mind lately. I’ve put in to take a small bit of time off at the start of November, the place is wearing away at me  moreso than usual.

I’ve also been pitching in with a computer project. My Dad built a computer out of his and my old computer parts (my old processor and R9-290 so its still rockin’) and we’re donating them to him. I’ve been working on it over the last couple of days getting emulators and some older games. We’ll have another one to add to our list of local card carrying PC Gaming Master Race card members. :v:  I tried installing the PC version of MGS1 but kept running into errors despite applying the patched exe’s. Then I remembered that “Duh! Just use the PS1 version! You can tweak it to look better anyway!” But I noticed one weird thing when going through quite a few of the files with the datestamps specifying they were created on my birthday in the year 2000. I sense a conspiracy theory coming on…. here are some facts:

  1. I was born the same year the first Metal Gear game came out
  2. I hate seagulls
  3. My copy of MGS1 has my birthday on a bunch of files
  4. I like watermelon
  5. My birthstone is a diamond
  6. One of my best friends magically becomes Otacon whenever I pose an odd question in voice chat (and Jack Black in other forms of spare time)
  7. I really like watermelon
  8. I know my way around a cardboard box, even how to kill them
  9. Did I mention that I hate seagulls?
  10. My hair went from purple to white in a weeks time
  11. I’ve had my chin scraped against pavement
  12. Did I mention watermelon?
  13. One of my nicknames was Major Tom (before I got promoted to Overlord)
  14. I FUCKING hate seagulls

I think it’s time to just come out and face the music…

 

I dunno why it took me so long to figure it out. :morty:

Linux is now working on my ROG G752VT

After beating my head against the wall some more I figured out why my NVidia drivers were installing incorrectly. Disabling UEFI in BIOS seemed to do the trick, and hey! Suddenly I could install the latest graphics drivers via driver manager (with the proper PPA added)!. I now have Steam installed, plus Waterfox and some of the basics. Even got the Steam Controller udev rules sorted. Now I’m finally ready to test games on another computer and have a more portable version of Linux.

Now I’ll just need to remember to enable and disable UEFI when booting between Windows and Mint… ugh. :rick:

DMC5 + Microtransactions = Predictable

I guess Devil May Cry 5 is falling victim to microtransactions:

“With giving people the ability to purchase Red Orbs, it’s something we want to give people as an option. If they want to save time and just want to get all the stuff at once, those people can do that. But on the other hand I don’t feel you have to get all the moves. You should be able to play it the way you want to play it.”

Needless to say I’m not entirely surprised by the news; when DMC4:SE released it had a bunch of DLC you could purchase that would give you extra orbs, plus unlock all modes and versions of Dante, Nero and Vergil. I never bought the DLC because I wanted to play it the old school way (even though at the time it released on PC before I could get my hands on the HD collection). Still, considering this is a single player game it seems rather cheap to just purchase your way through a good portion of the game instead of earning it yourself. What’s to stop someone from modding their game instead? I could understand it better if you wanted to purchase new levels or maybe even skins. But to me it seems like they’re exploiting gamers who don’t have the patience to learn or are too lazy to mod cheats into their game… Yeah, I honestly believe there is more effort in modding or hacking your game than purchasing handicaps.

Today I played a good chunk of DMC1, and while I hate to admit that the game has kicked my ass more than I’d like to share, its still fun facing these challenges. I hate sounding like one of those asshats that despises new people coming into a game and making a big stink about not playing it the same way that I’m doing it, or how gamers these days need to have their hands held through every obstacle, and to be honest those people make me cringe… THIS however strikes a chord with me, and seems lazy for both parties. Capcom makes a buck off of lazy gamers that want a good chunk of stuff handed to them, and the gamers get what they want by opening up their wallets and throwing them at their singleplayer game.

Is this going to put me off from buying the game? No. Am I going to pre-order? I already said in a previous thread no. I’ll buy the game, but I’m filing it under Shadow Of The Tomb Raider status: I’ll get to it when the prices go down. I have enough on my plate as it is, like meeting up with friends in other games to smoke a fucking eyeball.

Much like this picture I just find this use of microtransactions to be rather ridiculous. Now excuse me while I smoke a fat eyeball and hit the hay.

Evening Open Thread

Tonight I decided to chip in and make dinner for everyone, this was a bit of a challenge since I haven’t felt well these last couple of days. But I had taken painkillers and candy, and was able to put together a chicken curry dish:

Originally it wasn’t supposed to have a bunch of vegetables in it, they were for a Thai salad to accompany the chicken curry. Sadly when I went shopping today they were out of some additional ingredients, which left me with combining the vegetables with the curry. I regret nothing. 😛 I used Mongolian fire oil to stir fry everything, and a yogurt curry masala. It was spicy, but just the right kind of spice. It paired well with peanut sauced noodles, everyone loved it. The best part is that there’s still leftovers for tomorrow’s lunch! :happy: