The Mind Of OverlordTomala

A Slumber Party To Surpass Metal Gear

Now that I have all my ducks in a row I can finally get back to all of the important stuff, like kidnapping people for wet n wild slumber parties!

I did plenty of recording, mainly to test. I even did a little test streaming while keeping an eye on my CPU usage, it barely broke a sweat. I should be content with this until Thread Ripper comes down in price. :v:

Ryzen up to the challenge

I’m happy to say my new build has passed with flying colors, literally:

I’ve been quite happy with the setup so far. I’m still running at stock at the moment, everything has been running stable with only a couple Windows 10 quirks that doing a couple regedits can easily fix. I’ve already done some benchmarking in 3DMark and a couple Tomb Raider games. Here are my results with both running on the highest settings with Tessellation disabled:

I’ve run 3DMark, but for whatever reason it doesn’t recognize my graphics driver (currently 18.4.1 non beta), will try to run more tests at a later date. I tested Wolfenstein II since it was designed with Ryzen and Radeon in mind, and I can say it runs on Uber settings above 100FPS! :meeseeks: Whereas before it stayed in the 60 FPS range on high, definitely happy with the results. I can’t wait to see how this thing handles large video rendering projects! :happy:

My next goal is to purchase an external Blu-Ray burner, for backing up data (and experimenting with PS3 emulation) but that isn’t a requirement at this time. I’m going to try and take a break from spending lots of money and only save it for the small stuff. As it is I’m coming back up on renewing my webdomain. :rick:

Farewell x58, you were a good chipset

Well, this is my last night on x58. All in all this setup has served me well for almost a decade with only GPU and CPU changes in between the years. But now it’s time to move onto better, newer and faster things. It’ll be an adventure I’m sure, it’ll be a good thing to look forward to after work, and during my weekend. :melon:

Evening Open Thread

I waited up for a package that never arrived. I guess my hype will have to wait until tomorrow… Other than that work went well, even some of the most annoying people were tolerable today. I kinda wish I would have taken a nap… My eyes are doing the death glare thing, they will need to close soon so they can be used properly tomorrow.

Open Thread. :melon:

For my fellow tea drinkers

Everything from the color of the tea, to the teabag, and to the presentation are just all kinds of awesome. :meeseeks:

The tea is a natural blue due to use of the butterfly pea. Plus the tea has both peppermint and spearmint making it both look and taste refreshing. Someday I will have to order it, at the moment I’ll get by on my flowering green tea. :meeseeks:

RAGE 2 Gameplay Trailer

https://www.youtube.com/watch?v=0rQMytyBFeA

I have mixed feelings about this one. Partly because of them making the first RAGE more console-centric (relying on auto saves, dumbing down textures) and not really delivering on the PC side, and laughing at how it thought my i52500k at the time didn’t have enough cores… Aesthetically it looks like a really polished Borderlands mixed with some Mad Max, and some of the gameplay in general did look like fun… So who knows? Hopefully with good releases like DOOM 2016 and Wolfenstein II there will be a bit of redemption.

Finished Playthrough 1 of DMC2

So far this year I’ve completed both Wolfenstein: The New Order and Wolfenstein: The New Colossus. Now I can add hack n slash Devil May Cry 2 to my list. Just like the others though I’ll have to go back and play it again as Lucia. I may also have to play again anyway just to stream it, I feel like it would make good commentary fodder just because of how bad it is. :v:

I have to say out of all of the Devil May Cry games I found DMC2 to be the easiest one to play, and also the most off-putting as I referenced in an early impression of the game. On its surface it seems like a promising game, but between the even weirder camera, the lackluster combat, broken-ish boss fights as well as lame enemy designs (what were they even smoking when they were making possessed infected tanks and helicopters?), boring level design and the super serious Dante I just wasn’t impressed. Perhaps if I play it on hard it might make the gameplay more of a challenge, but from what I’ve been reading I’m not entirely sure.

Some of the bossfights are just outright broken. For example this pile of shit right here! This is a collection of every single boss you’ve fought already in other chapters all forever trapped in a pile of dung. If you kill any one of the monsters they’ll melt back into the pile, and from there you can stand slightly out of reach and finish them off with a rocket launcher. I did it single handed, I’m guessing this was intentional so the developers could wank off during play tests. :zorak: In other DMC games the bosses seem really difficult, to the point that I have to look up a tutorial for how to defeat them once in awhile, but in this game I haven’t had that kind of trouble. If anything I had to look up tutorials for how to solve a couple puzzles or where to go. For example in mission 9 you need to get out of a building in a certain amount of time before you die, and some of the doors were a little too well hidden to the point of frustration. Fortunately there was a video I found by IGN that helped me get out of there. I’m the kind of person who hates breaking down and using tutorials or walkthroughs to get anything in a game accomplished, but I don’t think I would have ever figured this one out without one.

There were also inconsistencies when it came to going to other rooms. Some of the doors you walk up to automatically transport you to the next sections, some others require you to press a button like in the other games. When I entered the demon world I tried to go through the elevator and it wouldn’t let me walk through. After exploring a bit more I went back up to it and pressed a button on my controller and sure enough I was riding the Hellevator!

If it’s any small saving grace I did like the character designs. Dante still looks really cool, it’s just unfortunate that his personality was replaced with a wooden plank. Even with the bad voice acting in DMC3 he at least had more of a personality. But here he’s just super serious all the time, and on the off chance he makes a smartassed remark it just doesn’t feel like what I’ve played of the other games.

The ending could have been done better too. After defeating the final boss, Dante rides his motorcycle (that I’m guessing he pulled out of his ass just like in other random cutscenes) deeper into hell with no further explanation, then the game tells me what I’ve unlocked and to play the Lucia Disc (I guess the PS2 version had Dante and Lucia separated on two different discs and they never bothered changing it out for re-release on other platforms).

Overall I am glad I finally got to play this, but at the same time it’s nice to know I never missed out on anything. I always heard DMC2 was terrible, now I have a full understanding as to why.