In the Castlevania universe gorgons look like cows, so does that mean they can be milked? Or do you just get Gorgonzola instead? Does Dracula have a farm of these somewhere outside the castle?
These are the questions that keep me up at night.
In the Castlevania universe gorgons look like cows, so does that mean they can be milked? Or do you just get Gorgonzola instead? Does Dracula have a farm of these somewhere outside the castle?
These are the questions that keep me up at night.
My Steam Deck has been getting a modest bit of use. Last night I paid a small visit to Castlevania: Circle of the Moon and defeated a couple of bosses. I need to finish up Harmony of Dissonance, but something in Circle of the Moon was calling me in to play last night.
The night before I returned to BloodRayne after a long while and actually made it a few levels further. Something about killing nazis is just all kinds of therapeutic. In fact, it would be cool to see a new BloodRayne game, with the kind of polish modern hack n slash games have these days it would be awesomesauce to have a nazi murdering hack n slash! Especially in these current times…
Now that I’ve finished American McGee’s Alice I’ve been plinking away at the sequel – Alice: Madness Returns. I made out to sea during my lunch break a few days ago. I have to hand it to myself, for not playing these games for awhile I’ve done a good job of remembering the controls for each one. That will come in handy tomorrow when I play something else entirely. :v
Contrary to the image displayed, it was actually a cold sunless Sunday here at Overlord HQ. It was a perfect day for slapping back cranberry chai and working in Krita on some thumbnails for more upcoming videos! I always like a little virtual photography. Now I just need to set some time aside to do closed captioning and then it’ll all be good.
Other than that, we made time to play some DOOM together tonight. Finished Shores of the Damned together! I guess they added mod support to co-op mode recently. I’ll have to see how it stacks up compared to other sourceports.
After an eternity and a half of putting it off we’ve returned to the world(s) of Borderlands 3. Surprisingly it was more fun than our previous adventures! We moved the main quest along a bit, but mainly focused on side missions. We managed to get a few of them finished before returning to our ship and calling it quits. There were burger deliveries, a guy named Chadd who outer space’d himself, and of course, lots and lots of death and destruction.
But then again, what else is new? Other than picking up the game again after a looooong break.
And here I was thinking I would have actually beat Freedom Planet tonight… I made it to the final boss stage after making it through two other bosses, then I had to fight the final boss in two other incarnations, but they did a good job making his final form be the ultimate bastard. One swipe from him and you lose half your health…
Maybe I’ll grind it tomorrow…
Played a little bit in SFM and Krita tonight, and this was the final result! This is going to be a thumbnail for an upcoming Portal 2 video of our most recent adventures. It will release this weekend.
Sat down and finished a couple of side quests in Horizon Forbidden West. I thought HZD was very modern Tomb Raider like in the sense of exploration and crafting. But in the sequel there are more hidden caves to find, and lots of swimming. I’ve already found a couple of areas that will require special equipment before I can continue, but at least I did a couple of mining quests.
I can’t even remember the last time I tried to play Aperture Tag, but I’m farther than I made it on my previous attempt. I made it to the 4th Chapter before taking a break. This is the Portal 2 mod that people got pissy about because you had to pay for it, which was a bit of a controversy when it first released. It wasn’t really that expensive ($6) when it first came out, but my beef with it at the time was that it kept crashing under Linux way back in the day.
My only other complaints now are the autosave feature; in regular Portal 2 you can save at any given time, and you can also do that with Aperture Tag BUT… it will only load your most recent save, and that has almost screwed me a couple of times. Sometimes it will automatically save while you’re in midair for example, possibly over pools of acid. There’s also no cloud saving capability, meaning if I want to play this between the Steam Deck and the TV PC that I’ll have to manually copy the saves… meh.
I’ll probably just make an effort to play it on just the Desktop… in due time, of course.
We strolled through a bit of Resonite this evening. It’s been a good while since we’ve gone on a search for new toys and maps. I’m not sure if I’ll be able to produce any of it into a video, but it was a nice little bit of escapism. Speaking of Resonite, I did go through some footage for it yesterday, and I almost have enough distilled to make something interesting!