Games I’ve Finished In 2018: Nazi’s And Demons Edition

We arrive at that time of year again where I go over games that I’ve actually finished, yes! I actually found time to finish a couple!

I picked up The New Colossus late last year during one of the steam sales for an excellent price. I never finished The New Order, although I did play enough of it to get the idea of what I was doing PLUS the game does a good job rehashing enough of the previous installment to get you where you need to be. I completed the game on the Fergus timeline because I found his personality to be more entertaining (although I’ve been doing a replay on the Wyatt timeline to see what that’s like). In The New Order you have to sacrifice either Wyatt or Fergus to the Nazi’s, but unlike the previous game your choice can make all kinds of differences in cut-scenes, enough that it really is worth playing through a second time just to see another perspective. The gameplay itself was a whole lot of fun, and I’m glad they finally gave us the ability to save wherever we want instead of relying on autosaves and checkpoints… that was one of the reasons why I got annoyed with the first game, especially when trying to stealth my way around a really active area. I enjoyed finding the original game in its entirety, Wolfstone3D instead of Wolfenstein3D. I really enjoyed the story too, though I’ve listened to a lot of people complain about the overall story-line being similar to a Quinton Tarantino film, not being historically accurate, having a “mouthy” black chick join their ranks, and of course my personal favorite to poke fun at Nazi Fatigue… apparently having Nazi’s in a Wolfenstein game is a concept lost on some. :zorak:  Another excuse I’ve heard in similar vain is that there are too many games where Nazi’s are being shot, and somehow that’s a bad thing. To me it had a message; stand up for what you believe in, don’t let your friends or your spouse think for you, analyze a situation or a story for yourself… you might even find something that someone else missed. Also nazi’s are bad, that was the shorter message. :v:

 

Then of course after finishing the New Colossus I was still in a Nazi killing mood but didn’t feel like doing an immediate play through again of the same game. A lot of people that I read were butthurt by the sequel to this game said this had the better story of the two, and that it was much more serious… did they forget the part where BJ drops acid and has a drug trip? Of course that also depends on which timeline you choose… but I actually enjoyed the stories of both games, despite this port not running as smoothly as its sequel. I’m definitely intrigued by the new Wolfenstein game Bethesda announced at E3, and I’m hoping they don’t screw the pooch with it as they’ve done with Fallout76 thus far… though this is a different property to them I will still wait for the final result. The great goddess Beth Esda works in mysterious ways.

When I heard about the Devil May Cry HD Collection coming to PC I was stoked enough that I bought it for day one release, in fact it was funny because I was contemplating buying a copy for my PS3 so I could see what I’ve been missing out on from that particular era. Everyone that played the series always told me that 2 was the worst and I never understood why, now that I’ve had a chance to play it I fully understand. I knew there was a problem when I managed to beat the game. Contrary to what at least two people might think, but as much as I love this genre I’m terrible at it, and I’m willing to admit that. So I was surprised that I was able to hack, slash and shoot my way through the game in no time flat. Everything from gameplay to story to how everything was executed was just wrong. They made Dante too serious, and they made the game easy enough to a point that you could probably beat all of the demons and bosses while blindfolded six feet under the earth in A DARK ROOM. I haven’t worked up the nerve to play as Lucia yet, perhaps I’ll pick it up again if I find the right amount of medication to play a game that would even bore grandma with its game mechanics.

I played the Landmark Edition. It’s just like the original… moving on.

 

As someone who enjoys the Homestuck comics, this was something that I highly anticipated. You don’t have to read any part of the comics to play or understand this game (although in some cases it might help already explain things, like what are the grey children doing with candy cane horns?). Hiveswap is a love letter to the 1990’s, including Easter eggs scattered throughout the game pointing to older games of that era, such as Myst. Much like Homestuck, Hiveswap does an excellent job nailing that 90’s aesthetic. My only complaint was that I found it to be too short, though I look forward to the next act when that eventually comes out.

That pretty much covers what I’ve finished this year. All other titles I’ve played are games that are not played to be completed, like Skyrim or Quake Champions, or I’ve been replaying games for the sake of replaying them, or for testing under Linux via Proton… or both. 😛 I hope everyone has a Happy New Year, and if anyone wants to share or reflect on something you’ve played this year feel free to write it down below.

Happy New Beers!

Finished Playthrough 1 of DMC2

So far this year I’ve completed both Wolfenstein: The New Order and Wolfenstein: The New Colossus. Now I can add hack n slash Devil May Cry 2 to my list. Just like the others though I’ll have to go back and play it again as Lucia. I may also have to play again anyway just to stream it, I feel like it would make good commentary fodder just because of how bad it is. :v:

I have to say out of all of the Devil May Cry games I found DMC2 to be the easiest one to play, and also the most off-putting as I referenced in an early impression of the game. On its surface it seems like a promising game, but between the even weirder camera, the lackluster combat, broken-ish boss fights as well as lame enemy designs (what were they even smoking when they were making possessed infected tanks and helicopters?), boring level design and the super serious Dante I just wasn’t impressed. Perhaps if I play it on hard it might make the gameplay more of a challenge, but from what I’ve been reading I’m not entirely sure.

Some of the bossfights are just outright broken. For example this pile of shit right here! This is a collection of every single boss you’ve fought already in other chapters all forever trapped in a pile of dung. If you kill any one of the monsters they’ll melt back into the pile, and from there you can stand slightly out of reach and finish them off with a rocket launcher. I did it single handed, I’m guessing this was intentional so the developers could wank off during play tests. :zorak: In other DMC games the bosses seem really difficult, to the point that I have to look up a tutorial for how to defeat them once in awhile, but in this game I haven’t had that kind of trouble. If anything I had to look up tutorials for how to solve a couple puzzles or where to go. For example in mission 9 you need to get out of a building in a certain amount of time before you die, and some of the doors were a little too well hidden to the point of frustration. Fortunately there was a video I found by IGN that helped me get out of there. I’m the kind of person who hates breaking down and using tutorials or walkthroughs to get anything in a game accomplished, but I don’t think I would have ever figured this one out without one.

There were also inconsistencies when it came to going to other rooms. Some of the doors you walk up to automatically transport you to the next sections, some others require you to press a button like in the other games. When I entered the demon world I tried to go through the elevator and it wouldn’t let me walk through. After exploring a bit more I went back up to it and pressed a button on my controller and sure enough I was riding the Hellevator!

If it’s any small saving grace I did like the character designs. Dante still looks really cool, it’s just unfortunate that his personality was replaced with a wooden plank. Even with the bad voice acting in DMC3 he at least had more of a personality. But here he’s just super serious all the time, and on the off chance he makes a smartassed remark it just doesn’t feel like what I’ve played of the other games.

The ending could have been done better too. After defeating the final boss, Dante rides his motorcycle (that I’m guessing he pulled out of his ass just like in other random cutscenes) deeper into hell with no further explanation, then the game tells me what I’ve unlocked and to play the Lucia Disc (I guess the PS2 version had Dante and Lucia separated on two different discs and they never bothered changing it out for re-release on other platforms).

Overall I am glad I finally got to play this, but at the same time it’s nice to know I never missed out on anything. I always heard DMC2 was terrible, now I have a full understanding as to why.

Devil May Cry 2 lives up to the not hype

I always heard that Devil May Cry 2 (unless you count the reboot with a Justin Bieber’d Dante) was the worst game in the entire series, and after playing it today I can see where people are coming from.

The Devil May Cry series is notoriously known for stylish hack n slash, and encourages you not to use the same moves over and over again to defeat your enemies. In Devil May Cry 2 however it seems the best way to defeat enemies is to do just that… So far all of the boss fights I have encountered have been rather simplistic, a chop here and gunshot there, definitely seems off-putting compared to the other games. I mean I knew something was amiss when I realized I wasn’t getting my ass handed to me on a silver platter. :v:

I can’t say it’s a terrible game, but at the same time I have to say it comes off really lackluster. I still have a bit of a hard time with the other games, but when I finally defeat a difficult boss it feels much more satisfying than anything I’ve encountered thus far. The last boss I fought was an infected helicopter, which was basically a helicopter possessed by a demon. To get through that boss battle I mainly just kept shooting the shotgun over and over again. Another boss was a giant gorilla orangutan hybrid demon. The game seems to have a thing with monkeying around as I’ve also found small monkey looking demons, as well as other animals and abominations.

Dante’s personality also seems too serious to me. In all of the other games he has a laid back personality, even tries to eat pizza while being stabbed at by a bunch of monsters, but in DMC2 he’s all serious all the time, and has the whit and charm of a wooden plank. No sarcastic lines, no comical retorts, no terrible puns that make me want to throw a shoe at my computer screens. It’s no wonder they made DMC3 similar to DMC1.

I guess now my remaining question is which is really worse? DMC2 or DMC: Devil May Cry (The Reboot)?