Weekend May Cry

I broke down and actually played a game outside of my lunch time! I’ve been so busy lately with work and other activities lately that I’ve barely had a chance to turn my computer on. I’ve done more gaming at work lately than I have at home, and that was enough for me to break down and play a game. It’s my Friday dammit! Time to pull out a sword and ready my ass for the kicking that is the original DMC. I had to remind myself how to play… ever walk away from a game for so long that you forget what was going on in the world around you where you last left off? It took me a little time to remind myself of the controls too, but I managed to make it past the “Dragon”.

That’s not a Dragon… that’s a T-Rex that shoots flaming loogies. I’ve decided.I played a bit of DMC5 today too on the new laptop. I had to reduce a few features on the old laptop, but on this laptop I have everything turned up, and it looks peachy at 144hz. I have been thinking somewhere down the road to look into selling my current monitors and going FreeSync. The only reason I haven’t done it any sooner is because a good chunk of what I play is already locked at 60 FPS, so why pay more to accommodate maybe 50% of what I play? To me the cost wasn’t worth it, but now that I’ve played around with G-Sync on a couple games I think I’m ready to make a couple new investments. I’ll just need to do some research and price things out. It isn’t a big priority right now, but I do see it in my future.

Current impressions of the DMC1 PC Port

Not the very best at hide and seek…

One of the games I wanted to get for my new old PS3 was actually an HD Collection of the Devil May Cry games, but literally the day I was looking on Ebay for them I heard news from one of the sites I follow that a PC release was planned. Now that it’s here I’ve taken the time to finally play it… outside of an emulator. :trollface:

I’m making a faithful attempt to play them in the proper order, and so far I’m noticing some bugs compared to playing it in an emulator. In the start of the first level there is an ambient soundloop of the wind off the ocean, and it cuts out for a moment before it restarts which it isn’t too big of a deal, but it kinda (and I hate being one of those people) breaks my immersion. How come the sound is better in PCSX2 than in this port? I don’t see how this could have been overlooked when porting it over. Another small gripe I have is with the screen resolution, because apparently in 2018 some companies still feel that 1080p is the biggest resolution necessary. Fortunately this can be fixed easily by editing a text file.

Of course it doesn’t break the game for me, but like I said it’s pretty annoying. I’m hoping for Capcom to patch these issues or wait for the fan community to work on the fixes and higher resolution textures, as the textures in game are not in HD and upscaled instead.

Other than those gripes DMC1 still remains to be quite fun, and is definitely a better port than their first PC port ever of DMC3 they did, this is at least playable out of the box compared to the early days of Japanese ports. I’m sure with some modding it’ll turn out fine. :melon: