An Early Build Of Left 4 Dead Surfaces

There have been quite a few different leaks lately if you haven’t been paying attention. One in particular being the early building blocks for what would eventually become Left 4 Dead!

I remember reading on the wiki years ago that Left 4 Dead was originally going to be called “Terror-Strike”, and now after watching this it makes more sense.

A Lil’ Work & a Lil’ Play

With the exciting news of even more Yakuza games coming to PC, I decided that was a good enough excuse to play Yakuza 0 on my Steam Deck!  No one at work has seen my modded world, and in some ways that might be for the best. Some people just can’t handle my selections! 😛

Speaking of content creation: I finished up the L4D video! It’s going to be a bit of a bigger video than usual, but it’ll be a best of compilation. I think it’s good enough to preserve on its own. It will debut in October alongside other videos!

Dam It, Batman!

It would seem I accidentally mistook this footage for Left 4 Dead 2 due the modded characters, this is actually classic Left 4 Dead! This is from the livestream we did back in 2020! We played Dam It! — the released-unreleased official campaign that never made it into the final game! It’s been a lot of fun revisiting this one, annoying at times, but intriguing all at the same time. I can tell this is going to be a fun one to work on! The recording is almost two hours long, and I have another 30 minutes to go through. I’m not sure if I’ll animate it or not, but I do see some animation potential in a couple of areas.

We shall see.

Watch Out For This Source Engine Exploit

If for any reason you find yourself playing a multiplayer Source Engine game DO NOT accept any invites from strangers.

Secret Club are a not-for-profit reverse engineering group who’ve found a number of exploits with Valve’s software, which they explain in a series of posts on Twitter. Each of these exploits are remote code execution flaws, which Secret Club told me via email gives a hacker “full control over the victim’s system, which can be used to steal passwords, banking information, and more.”

If what is being reported in the article is true then Valve has been aware of this exploit for two years. This is a serious exploit to have open in the wild, and hopefully the exposure encourages them to get off their duffs to 86 it from their code! Be very careful when playing Source games until this gets resolved.

It’s ironic reading this a day after playing around in GMod with Yutram! Fortunately, it was just the both of us goofing around on maps that would probably be unappealing to twelve year olds Fortnite enthusiasts.

Day 1 Of Vacation Complete

My first day of vacation couldn’t be better. I pretty much stayed in bed half the day, hung out with friends in the Gmod cinema with bed and breakfast, and even had time to do a livestream tonight! I’ve been wanting to play Dam It for so long, and now I can say that I’ve tried it. Dam It is a campaign that was originally made by Turtle Rock Studios (creators of the original Left 4 Dead) and it was supposed to take place in between Dead Air and Blood Harvest. While playing through this it is quite evident by the amount of developer textures, empty spaces and invisible models. We were also going to check out a completed fan version afterwards but ran into technical difficulties. Still, I had fun. Then again I’m the kind of person that likes looking at the development and hidden things in games, like with Skyrim’s secret worlds and the craziness that was the Half Life 2 leak.

Sometime during my time off I will be looking at moving the websites(s) over to Digital Ocean, but first the private email server will be a top priority. I plan to tear into that in a few days… my body is currently in relax mode.

Here’s to a week and a half of not having to worry about selfish asshats!