Late Night Open Thread

Twas a long work day. Came home and I was too tired to play anything with puzzles so laid off of Obduction for the time being, which seems to be a fine choice since Cyan has uploaded some hotfixes to hopefully improve the game. Though at this point I don’t know what’s more entertaining, the game itself or the people who are getting pissy trying to run the game on inferior hardware? Some of the people at the Cyan forums who are complaining that they won’t fund another project after backing a game that won’t run on their old hardware are really out of touch. You had 3 years to come up with something to run the game, and you choose to run the game on your toaster mac and act all surprised when it doesn’t work. Amazing! It’s almost like Apple markets outdated hardware at ungodly prices to make people believe it’s still relevant… oh wait.

I have fine tuned my OBS Multiplatform setup, have the Elgato running through it rendering with the codec for my GPU. When I go to start Obduction with a new save I should be ready, assuming the memory leaks are dealt with by the time I pick it up again. In the meantime I tested with Skyrim of course, and the CPU barely moved. Framerate was literally the same recording or not, and I don’t have to worry about audio latency. I see OBS Multi has an option too for streaming and doing a local copy (with more advanced features than Elgato’s setup), so I’ll have to test that when I find time to livestream.

Sure I can run Crysis… but Obduction?

Obduction

I thought it was excellent timing that I had a day off on the release of Obduction. I’ve really enjoyed the game so far, so much to explore and take in. It’s like Myst without linking books, and in space. It was really difficult to pull me away from it, thankfully the memory leak in the game ate my system RAM and my VRAM.

Yeah, the release has been a little buggy for people. I count myself among the luckier ones too. I’m really glad that I don’t game on a mac. Hopefully Cyan releases some updates though, from the performance standpoint I can only say it’s “playable” at best, and that’s on a 6 core 12 thread Xeon processor and one of the best GPU’s out there. There have been some other tips and tricks I haven’t done yet to improve performance (one being deleting your save and starting over), so I’ll try that next time I play the game.

I tried recording some clips with my the Elgato software but I’m still running into little annoyances with video/audio latency. So I’ve switched over to OBS Multiplatform earlier tonight and tested that. I still need to refine it but I can already tell it runs much better, the desync issues aren’t there and if they are they are not as apparent. And unlike old OBS I can actually use my AMD codec! Meaning I can record from the capture card, use that codec and save CPU/GPU usage. And the nice thing about OBS? It looks like that will let me stream and record at the same time much like Elgato’s Game Capture HD, which I didn’t know since up until this point I’ve been using classic OBS.

With all of this stuff I can honestly say I’m never bored. 😛