Current Vacation Spot: Japanese Games (and a little bit of Croteam)

So far I’ve mostly relaxed (aside from doing my usual work around the house), been really getting more into the Yakuza series. I’ve been bouncing back and forth between Yakuza 0 and Kiwami. Sega really knows how to make a fun beat em up game with a serious tone, and not so serious minigames. I have to admit I’ve spent quite a bit of time playing in the Sega Cafe. and did a bit more pool this evening, that and actually advance the plot. Kiryu needs to buy booze for some homeless people to learn some vital information.

Of course I’ve also made time for some multiplayer shenanigans. Yutram and I battled our way through a Serious Sam Halloween, and then we advanced further in Resident Evil 6. We would have played tonight, but I somehow managed to bork my game with extra mods. Fortunately I have an install on my laptop with my mod collection previous to any errors, just need to make time to do a quick file transfer over the network and I’ll be in business again. Oh well, ended up playing more Yakuza 0 anyways. You might ask “Why play Yakuza 0 on Hallow’s Eve?” Just ask Merasmus…

Something Something Zombies

You brought me all the way here to show me a chair?

I did a little co-op RE6 with Yutram this evening. I was surprised at how easy it was for connect together to have a proper game. We made it through the first chapter together,and played a bit of No Mercy mode, almost made it to the end but the both of us got gang raped by a bunch of zombies..I advanced further in single player while he was away too. I watched Ada be reborn on a video tape… or something. O_o

I forgot my fucking eyeliner…

Strange how the graphics look about on par with the Left 4 Dead series, and yet they managed to find the time to get mirrors working. I guess this is what happens when game developers don’t have a sub sandwich budget.

I Didn’t Want To Sleep Tonight Anyway…

I played a bit with some wiki stuff today, but found I’ll have to do a PHP upgrade. Not too big of a deal, but I figured I would call it a day. I’ve still been a little under the weather otherwise, keeping my mind off things by playing more RE6 and slaying the fleshlight monster. The weather has been fogging us in for most of the day/night, so it felt nice to end the evening with something to match the foggy, zombie infested atmosphere.

Resident Evil 6: Double The Revengeance

Yutram and I tested the new Steam couch co-op feature recently released by Steam. It allows you to play a local co-op game with a friend (assuming the game is supported). The nice thing about this new feature is the ability to play with a friend who doesn’t own the game, and since it’s your computer they’re connected to they’ll see your nightmarish mods:

There really is no escape… why did I have to find this while looking for Bayonetta mods?

I’ll have to progress through my library and see what works and what doesn’t, even keep my eyes peeled for some local co-op games in the upcoming sale. I like where this is going!

 

Here We Are At Weekend

So, this week’s excuse for why I haven’t been posting much lately is because once again work has collected most of my attention. I got to basically write my own schedule last week, and made myself work a full 40. I might be lucky enough to do that next week too, always willing to make more money when I can. With Christmas coming up I’ll need every penny that I can get to send out my usual gifts, fucking tariffs can go die in a pile of flaming dicks.

I tidied up a bit, did a little shopping for Christmas, and played a bit more Bayonetta. I even decided to check out Resident Evil 6 for the first time. While looking for Bayonetta mods I found a Bayonetta mod for RE6, and then a rabbit hole of other mods to choose from.

Pretty sure this will haunt my nightmares.

I’ve already made some changes to my game, should be fun to do couch co-op with. 😛 Possibly stream too if I can defeat the Quick Time Events… my worst enemy in those games.

I continued to progress through my animation during the week. I just need to record some dialogue with Yutram and find a good way to close the scene; then I can begin piecing together another disasterpiece.  We’re coming up with so many characters that we’ve been in discussion of whether or not we should build a wiki to keep track of events and “lore”.