An unfair comparison

So, people have been talking about the new Tomb Raider Definitive Edition and how big of a graphical improvement it is over the original.

Kotaku is making a comparison of Definitive Edition to PC’s that can play last years released version on full.

At first I thought Definitive was the PC version being ported over to console and to a point it is. TressFX finally made it over to the consoles which was the big separator between the PC and console versions a year ago (other than maybe a few other graphical enhancements such as shaders). It still held back some graphical progress on PC since in the end as beautiful as it was it was still a console port.

The XBone and PS4 run on updated hardware, so it only makes sense to improve game the game quality as shown in the video above. This will also mean that the PC master race will not be held back by consoles for quite some time. 😛

New Tomb Raider is addictive!

Had a hard time putting it down tonight. The game is very cinematic AND challenges my hardware! Runs ok on ultimate setting, but I’ll have to turn it down if I want to do any recording. Haven’t installed it on my laptop yet since I’ve heard systems using NVidia are still buggy at the moment, but so far it’s been fun on my desktop. 😀 TressFX and all.

More Tomb Raider titles make it to Steam

Hmmm. I might have to pick this up during the winter sale. 🙂 I don’t have Tomb Raider 3, and the original 1 and 2’s audio never worked properly for me. Though that may be possibly related to the switch between ISA sound to PCI back in the day. Either way I’ll have to keep my eyes out.

Either way I’ve always loved the Tomb Raider series.