How many licks does it take to get to the center of UWP?

Five, apparently there are five layers that protect a UWP (Universal Windows Platform) application from being tampered with, or that would be the case if it wasn’t finally hacked by a group calling themselves CODEX. In this case they cracked Zoo Tycoon Ultimate Animal Collection, with some interesting instructions and insight.

CODEX says it’s important that the game isn’t allowed to communicate with the Internet so the group advises users to block the game’s executable in their firewall.

While that’s not a particularly unusual instruction, CODEX did reveal that various layers of protection had to be bypassed to make the game work. They’re listed by the group as MSStore, UWP, EAppX, XBLive, and Arxan, the latter being an anti-tamper system

I remember when UWP was first launched… There were hardcore fanboys proclaiming that the days of the exe were numbered. Then the drawbacks were noted, like not being able to mod, run a framerate counter, etc Even if you don’t own all of your games on Steam you could still purchase them from other places and run them via Steam if you wanted to take screenshots or use your Steam Controller. UWP was only designed for the diehard Microsoft user, and it pretty much stayed that way.

Seeing how there are five layers running its no wonder you couldn’t inject overlays or anything into their programs. Their DRM is a fucking onion. I can understand companies wanting to protect their products from theft or tampering, but things like UWP consoltize gaming even moreso. If someone wants to use a frame counter, or their favorite video capture program, or run their favorite controller with a particular program they purchased they should have the right to do so (this excludes cheating of course :trollface: ). This overboard DRM does more harm than good for consumers IMO, and while I won’t pirate the game they mentioned I do hope to hear more about the UWP platform crumbling like bleu cheese. :zorak:

This hasn’t been a really exciting year for new PC Game titles.

It’s a good thing I haven’t actively planned on buying any brand new releases so far. Because all the releases so far seem to be extremely poor ports, ESPECIALLY on the UWP platform. The new Tomb Raider (UWP version), Gears Of War and now even Quantum Break have been total flubs. I mean, it’s pretty bad when you release a game for PC and don’t even include an exit button.

One of the most popular complaints – the lack of an option to quit from the main menu – is being added in an upcoming update. Until then, Remedy recommends using alt-F4

Simple question, how do you forget an exit button?!?!?! Did they not do any testing for the PC version? I’ve played Alpha’s that had exit buttons, what’s their fucking excuse? Maybe they never want you to leave their game? I mean Microsoft already kinda does this with Windows 10, and since these developers seem to be heavily in bed with them it wouldn’t be too hard to imagine. 😛 Of course that’s just one of many issues with the PC version. Other issues include not getting a full proper refresh rate among other issues discussed in the article.

It’s pretty bad, we have these consoles that basically run the same architecture as PC. The only thing separating us is their Operating Systems, and yet somehow the PC ends up getting screwed over because developers are going to go where the money is, console. Which Microsoft is trying to turn the PC into… You know, if these titles didn’t release on the Windows Store and people actually had access to the game’s files, they could apply their own tweaks and patches to get it to run more properly… But noooo.