The workshop controversy continued.

tehgaben

Lets see… So far since the update to Skyrim Steam workshop we’ve had someone with a paid mod remove their creation from the workshop because it was using assets from another mod, the discussion forums for skyrim have been on fire, a petition is out to remove the latest changes to the workshop, and with no surprise Garry has come out in support of the whole thing and plans to do the same thing with Garry’s Mod.

This makes me laugh considering we were joking last night about how 12 year olds would probably try to sell their dupes on the workshop for easy cash. :v But in all seriousness paid mods in the gmodverse would be a nightmare. I’m constantly testing new addons when either the servers or the mods themselves update to make sure everything goes smoothly, and sometimes I end up having to remove things to prevent conflicts.

People are saying that it’s a rocky start, but could be better in the long term as modders would have incentive to create some very impressive works. But I’m not so sure.

Pay to play mods for skyrim?

Steam updated their steam workshop to allow modders the option of making money off of their community contributions. So far this only seems to involve skyrim. But other games could soon follow. I’m not exactly sure if I’m on board with the idea.

Don’t get me wrong, I think it’s great if you could get paid doing what you love. But I see this as a system that could be abused, or the devs just gave up. What if a mod doesn’t work correctly with another mod after the 24 hour period you’re allowed to request a refund? What if it breaks and the creator declares it abandoned? People have also been pulling their mods from the skyrim nexus and putting them up on workshop to make money off of other peoples work.

I dread to think what will happen when/if this system is implemented into other workshop games. Especially in games that have tons and tons of addons that don’t always work together.