[youtube http://www.youtube.com/watch?v=oC1PO-TUIF0&w=640&h=510]
Gaming
Finished Portal 2 but want to play the E3 maps?
Well, the modding community has recreated the E3 demos for those who want to play them!
What I’ve been doing…
Hey! Remember that video project I said i was doing? Then I got distracted by game sales and Portal 2? Yeah… I worked on the project today. Nothing big, I just recorded small scenes so far. I still have a ways to go with it but I haven’t given up on it yet.
Ever the problem solver.
Lately I’ve been having crashing issues whenever I film. I tried updating FRAPS the other day but I still crashed. So I’ve made some tweaks to the system to see what happens.
The problem I’m having is that after awhile of filming the game window will lock up for a moment, followed by it maximizing to the point of the monitor going out of range which forces me to have to power it off or press the reset button. I’m thinking it may possibly related to the Logitech panel software. I did a reinstall of it plus I’ve done some tweaking to the video card. I’ve done a couple tests already (windowed still) and so far it seems to be holding up.
As an aside I may have to enable the FRAPS FPS overlay. My computer records video so seamlessly that I forget that I have it running.
The Portal 2 CoOp Survey
I got GLaDOS (big surprise).
Imperious, highly intelligent, impossibly cruel-you wield your intelligence and wit like a cudgel, bludgeoning those around you into passive submission. Keep an eye out for cooperative test partners with low self esteem and body image issues.
Oddly enough my current co author also took the test and got this:
Funny, high-strung, a bit of a motor-mouth-these are the words people would use to describe you when they’re not telling you to shut up. Your ideal cooperative test partners include people who won’t mind you bumbling around breaking things while they do all the work.
Drunken Gaming. Excellent…
Tonight I’ve been playing Portal 2 and drinking beer, excellent combo I must say…
But seriously, this game is awesome. So far the story and dialogue are fun to play through. I haven’t played Multiplayer yet. I figured I would save that for another time after I’ve gotten used to the game.
Also, for those who frequent the Slackers forum I have added a Portal 2 section. Whoopie…
Progress report
I managed to fix HL2 and film some scenes in it tonight. I also downloaded a few green screen maps for later filming in the project. Ran into another issue with a drumset model and any model I wanted to use with it (collision related). Even no colliding it doesn’t make it less of a pain in the ass. I’m calling it quits on filming for tonight before I get a headache…
I will share a dream I had though. For some reason a garden gnome was stalking me. Too… many… Valve games.
I have learned of a new roadblock.
For reasons unknown my Half Life 2 gcf file was corrupted. It would not let me play the .vcd scenes properly, only animations. It won’t even let me extract the fuckers… There is a specific scene that I need to film in HL2 because for some reason it’s broken in Gmod.
I may have to get tricky and grab a copy of the gcf file off of my laptop, I know for a fact that the .vcd files work properly because I played HL2 during lunch this afternoon.
Le sigh…
I’m alive!
The internet has been holding up alright today. Of course the weather was epic suckagetoo. I have a feeling that like last year it’s related to temperature change. Oh well, at least I got to destroy the world on my weekend.
had an epic time playing Serious Sam SE HD tonight in multiplayer mode. Quit the game and a fellow slacker gifted me Portal 2 🙂 Unexpected and very kind of them.
Bought BioShock 2today, and Killing Floor plus DLC (both were on sale). Not much space left on my steam drive now. XD As soon as those 2 extra 720’s arrive I’ll make a larger partition.
Uru goes Open Source
An Open Letter on Open Source ☺
The progress on our open source roadmap has been slow but has never stopped. And now what will look like a large step is really the result of numerous people, both inside and outside of Cyan Worlds, slowly cutting the rock into shape…
Today we are announcing that the sources for the MOULA client engine and development tools (CyanWorlds.com Engine) will be made available as open source. At the same time, MOSS which is a MOULA server replacement (written by a’moaca’ and cjkelly) will also be released. Both open source projects will be hosted on OpenUru.org.
The goal of the open source CyanWorlds.com Engine and the MOSS server is to provide a “playground” where new writers can learn their craft, and new maintainers can inspect it, and new cartographers can map it. The Cyan Worlds MOULA servers will continue to provide a (relatively) safe environment for the D’ni faithful to mingle and share.
The path forward from here seems fairly obvious and very exciting – with amazing parallels to the D’ni universe itself. As new writers arise with new books, the books are tested and documented – and books that are approved by some new kind of maintainers guild will (hopefully) find their way to the MOULA server where the public can enjoy new worlds once again.
These are exciting times, but not without risk. The tools and skills are new and need to be sharpened. There will be disagreements and strongly expressed opinions. And there will be decisions and mistakes. But keep in mind that the big picture is a lot like rebuilding a long dead civilization – and the forest of common goals far outnumber the few trees of differences. Let’s keep it civil. ☺
There have been numerous people cutting on the rock, and they’ve kept this project alive. We sincerely thank all of them for the wonderful help. Specifically there are a few people who went above and beyond – JWPlatt, a’moaca’, Mac_Fife, cjkelly, rarified and Chogon.
Thanks again for the continued support!
Shorah,
Rand
It looks like I may have to bring back my “I am Uru and so can you” title.