The Mind Of OverlordTomala

Bark At The Moon

Back to animating in Source Filmmaker! I have a couple of ideas that I want to put together for the Halloween projector this year. Last year I made a few small scary shorts to scare the kiddos. I probably won’t be able to make as many as last year, but I might have an idea or two to add onto what I’ve already crafted the previous year. This current animation should only take me a day or two. I might release this scene as its own standalone on YouTube if I like it enough.

A Late Summer’s Nightmare

It was late at night, it felt like a comfortable extended summer evening. At dusk I came home from a long walk through the city, with my friends the wallet and the music player. It’s my Friday on a Saturday night, and as darkness fell it only made my game library more enticing. In the mood for what seemed somewhat cinematic

I decided to return to Alan Wake’s American Nightmare to escape what would be considered my own. I can tell that I might have to do a second play-through of this in order to get all of the manuscripts, unless I can find them when the levels decide to repeat. It placed me back at the beginning level… kinda. It’s hard to explain, but I have to repeat what I had to do the first time around. I can’t tell if this is good storytelling or low lazy writing. I’ll take a break and revisit this on the big screen later.

Rated M For Meat

Ah… October! My favorite month of the year. It isn’t winter yet, but drinks and specialty foods are seasoned with the taste of it. Plus it’s also the time where I focus on the scarier parts of my game library! (more so than usual!) Last night I checked out Golden Light, a first person indie comedy horror game that I recently obtained for free.

One minute you’re on a nice sunny pixelated picnic with your digital girlfriend, and then the next minute…

She’s taken by a giant hand and imprisoned in a meat cocoon… WHAT THE ACTUAL FUCK. The main theme of the game is that everything is meat. Everything. Every. Fucking. Thing. Even items that look like they’re not made of meat ARE IN FACT MADE OUT OF MEAT.

I accidentally ate an axe I found, which I guess is ok? Some of the cryptic notes I found in the game said weapons don’t work – just run! I only played for a little over an hour last night, and I think that was enough for me… at least for now. I’ll need to put more time into it before I claim final judgement on it. The game also has a multiplayer mode that could prove to be entertaining.

Perhaps I’ll save it for an odd weekend.

It’s Like Borderlands, But Not

Tonight we decided to check out Mycopunk, a Borderlandsesque First Person Shooter where you can choose between four different Robots to play with their own abilities. Devolver Digital was pimping it on Bluesky not long after Randy Bitchford’s latest PR faux paus, and so I got it for myself and a friend to check out! For the price it’s actually quite a bit of fun, and in some ways the missions are even more challenging than the other Borderlands games. It has a central hub world (basically this universe’s Sanctuary) with some data logs to read through, a shooting range, a race car track, and even a rogue beach ball that may or may not kill you.

We keep getting deployed to a planet consumed by copious amounts of fungus that range from benign to monstrous. You can’t see it in this shot, but the game does a good job of throwing what feels like everything at you. In a sense that makes it more challenging compared to the Borderlands games. I have a feeling we’ll be visiting it in our weekly weekend gaming rotation.