The Mind Of OverlordTomala

Kept You Waiting, Huh

Squared off against The Jaberwock tonight, and lucky for me he sucks at playing a game of Jacks. Then I navigated through one of the easiest mazes ever, it’s hard to get lost when you keep following all the enemies you haven’t killed yet.

Parking in Airborne Terror for now.  Looks like it’ll be fun. I thought I’d be getting pretty close to finishing, but I’ve looked up the list of levels and I have at least a few more sessions before reaching the end. Oh well… more to savor!

All-Mother Be Praised

Another evening of victory! Took care of the last camp, then killed A LOT of cultists and a few machines. I’m currently on my way to clean up a couple areas that are being plagued by corrupted machines. Kinda wish I could continue playing, found so many things to discover before calling it a night. Oh well, some other time… Nevertheless it was a nice escape.

The Adventurous Sorts

The last bit of my evening was spent losing myself in a very vivid, colorful world with much to discover. I returned to the farmland that was previously on fire, and began to slowly purify the land. I found a few rot, won a few battles and even have a special delivery for next time.

I’m thinking tomorrow night of continuing my adventures in HZD. I played a bit last night, and much like in Kena I was once again lost in a very vivid world. Last night I left off helping the Nora Braves take down some Cultists, destroyed two of three bases and found a few Ancient Vessels for my ever expanding collection. It was fun taking down the alarms and creating an ambush. I don’t know why so many people at work told me this game is boring, it offers a multitude of destroying your enemies.

Project Update: It’s Coming To Life!

Operation Game Of Life is going according to plan! It’s looking like it will be at least a two-parter for YouTube. I probably won’t be debuting it this month, sad to say. I’d rather take my time to finish this and Part 2 to show back to back. I’m thinking June at the latest. I have two more SFM things to make for it, and a few things that I can put together in Krita, then it should be completed and ready to can up! Kinda bummed that I probably won’t be putting things out for awhile longer, but maybe these videos can help pad things on YouTube when they finally release.

Saturday Late Night Open Thread

Survived another week. Celebrated by going out to lunch with a friend. Both of our birthdays are coming up, we were talking about ideas for his, among other subjects. Afterwards I finished up some more animation, in fact I’m doing an export of it now. It’ll be awhile before SFM finishes the render, so it looks like I’ll be using my desktop as an RGB space heater tonight. I did spend some time on my Steam Deck tonight, haven’t really had a chance to play with it much recently and wanted to change that. I was too tired to take any pics, my caffeine is finally wearing off.

This is going to be a gooooooood weekend.

Fly Like An Eagle

For being a game about trying to go as long as you can without crashing into something it sure holds some surprises. I discovered this card world through one of the world portals.

Other than that I got a couple of achievements, and even made it to the highest level, which apparently is a rare achievement in itself… I’m guessing people got bored of the game after awhile. Eh, there’s just something about it that I like.

Since I made it to Level 25 the game rewarded me with a new level that can actually be finished! Whether or not I make it though is a story for another time. Of course, the game itself is far from over. I only have under half of the achievements, there will be more future visits.

Booty Call

I didn’t have time to start the next bounty, but I did have fun hunting for booty and chests! Tonight I had fun taking my jetpack to new heights! (Pun Intentionally Unintentional). Currently backtracking in the slums, found a few chests and destroyed some generic baddies.  It helped quell my vengeful soul this evening, though the tea might also be helping with that.

Hat’s Off

Played a game of jacks tonight with The Mad Hatter, and won… kinda. Ever since then I’ve been wandering the more hellish parts of Wonderland.

Getting through this area was a bit of a hassle because of the Devils, the slippery slopes and the jump button not working when I wanted it to. This is where Alice will be setting up camp for the time being, ending the evening on a more twisted note. Tomorrow night I’m thinking of playing something just as warped, but probably newer.

Finding The Light

Tonight’s game kinda keeps with last night’s theme. I did have problems remembering how to climb, and then there was timing the parry jumps and other obstacles, but I did cover more ground in the Misty Woods. It’s fortunate that they made the game extremely beautiful, it makes up for all the F bombs I threw tonight while fighting some of the monsters.

This area was fun. When you jump in this area it toggles mushroom platforms, but if you jump out of sequence you’ll jump towards a closed mushroom and inevitably die in a pit of spikes. You just have to remember not to double jump before jumping towards the platform. Next month is Maytroidvania, if I don’t give it more playtime this month I’ll have to keep it in mind for May. Of course, it does compete with the other Metroidvanias in my collection that I’ve yet to finish, though I am pretty close on Dust, and not much further to go in Shantae and the Seven Sirens. In my library you just never know. 😛