Right on queue

Right on queue

I finished my project last night! I’ll be releasing it tomorrow as planned, and have also done some prep work for Episode 3. I’m hoping to release it next Monday, but we’ll see… My To Do List for that particular episode build isn’t as large as the previous two, and that’s mainly because the pool map in that entire campaign has to be the most entertaining.

Since I was already in Windows working in Source Filmmaker I decided to take a break and end the evening with some Yakuza 0. I haven’t played much of anything lately apart from whatever I can get away with during a lunch break, and according to my stats on Steam most of my time has been spent animating. All work and no play makes me a dull Overlord, and playing this gives me something else to write about. I’m really liking the game so far, quite a stress release. I’ll admit I was surprised by the Karaoke mini game; I’m about as good at karaoke in the game as I am in real life… I’ve never played a Yakuza title before, but I think I’m going to enjoy this. I like punching simulators… in fact this is reminding me that I still need to check out that MGR mod that replaces the sword with fists. I want to see how far I can get by punching my way through the entire game! I wonder if I should stream it…