Streaming and Recording woes.

I’ve spent most of the day playing Aragami and experimenting with OBS Studio trying to fix a problem I’ve been having for the last couple of GPU driver updates. For whatever reason I can’t stream and record locally at the same time. Well, I can… But both the stream and local recording lag the fuck out. I don’t get it either, before the ReLive update everything worked fine when I went to stream and record at the same time. But then even rolling back didn’t fix the problem, same with rolling back OBS Studio. This sucks because if I want to stream something I won’t have a local copy for potential highlights.

I did play a bit with AMD ReLive, sadly that doesn’t allow me to simultaneously stream and record. Recording is actually quite good, while streaming seems to suck no matter which setting. I also don’t care for the interface, why does everything have to be tiles and buttons? OBS Studio gives you all these sliders and options, and it looks more organized. Not filled with a bunch of friggin tiles. I hope AMD improves their GUI design, because if they want to incorporate game capture (which is a really good idea and does run well on the local recording side) they need a cleaner design.

Sure I can run Crysis… but Obduction?

Obduction

I thought it was excellent timing that I had a day off on the release of Obduction. I’ve really enjoyed the game so far, so much to explore and take in. It’s like Myst without linking books, and in space. It was really difficult to pull me away from it, thankfully the memory leak in the game ate my system RAM and my VRAM.

Yeah, the release has been a little buggy for people. I count myself among the luckier ones too. I’m really glad that I don’t game on a mac. Hopefully Cyan releases some updates though, from the performance standpoint I can only say it’s “playable” at best, and that’s on a 6 core 12 thread Xeon processor and one of the best GPU’s out there. There have been some other tips and tricks I haven’t done yet to improve performance (one being deleting your save and starting over), so I’ll try that next time I play the game.

I tried recording some clips with my the Elgato software but I’m still running into little annoyances with video/audio latency. So I’ve switched over to OBS Multiplatform earlier tonight and tested that. I still need to refine it but I can already tell it runs much better, the desync issues aren’t there and if they are they are not as apparent. And unlike old OBS I can actually use my AMD codec! Meaning I can record from the capture card, use that codec and save CPU/GPU usage. And the nice thing about OBS? It looks like that will let me stream and record at the same time much like Elgato’s Game Capture HD, which I didn’t know since up until this point I’ve been using classic OBS.

With all of this stuff I can honestly say I’m never bored. 😛

Hell hath no fury like I do

My R9 Fury arrived today!

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I’m quite impressed with it so far. I’ve mostly been doing some in game benchmarks and gameplay with it. There is quite a difference between the Fury and my old R9 290. I did some Skyrim test recordings earlier, recording was good before but now it’s even better. I still have plenty of tweaking and refining to do, but it is my weekend after all. Time to go nuts. 😛

Catalyst Control Center gets a well deserved overhaul

AMD

If you use AMD GPU’s it’s time to say goodbye to the CCC we’ve been using since the ATi days. They’re renaming their software to “Radeon Software” and each year it will be codenamed with a particular shade of red.

They mention some interesting features, like overclocking the GPU on a per game basis as well as better control over eyefinity display for those who use a multi-monitor display (which naturally caught my attention). Also this software is written on Qt rather than .NET, anther interesting thing to note. I’ll be checking it out in a few weeks when it makes an arrival.

Want the latest game ready drivers from NVidia? Download their crap to get it.

If you’re running on NVidia hardware you might not like this news.

Nvidia’s “Game Ready Drivers” are GeForce display drivers that have been optimized for new game releases. If you took part in the Star Wars Battlefront beta, for instance, you may have had to install a driver update before it would run. Right now, there are two ways to do so: You can hop into the GeForce Experience software that’s humming away quietly in your Windows taskbar, or you can pop over to Nvidia’s driver download page and snag the latest update directly. But soon, according to PC World, that second option will be a thing of the past.

And if you don’t want to install their program to get the latest drivers you can just wait for their quarterly update to get it. Or you can switch to AMD, they don’t force you to download drivers through their craptr app.

AMD and Mixamo partner up.

These games just keep getting more and more real. AMD and Mixamo are partnering up to create a realtime 3D animation plugin for the Unity engine so that future games can have more realism in them! Check out the video:

http://www.youtube.com/watch?feature=player_embedded&v=yNaympgBVpQ

Of course the software is a tad pricy. Weighing in at $1499 according to the author of the video. Which sounds expensive but actually gives you access to Mixamo’s Auto-Rigger and 3D animation library for one entire year. Which to me is still pricy but still pretty awesome. You can visit their main website for more information.