This was quite satisfying to play today. Work was a little rough (though not as rough as yesterday), and I think I might be improving at this game. Maybe playing during my lunch break is paying off? :melon: I’m still having issues timing certain moves on enemies, but every time I play I seem to get a little further…. and not just through the air:
I’ve also been continuing work on an upcoming video. I’m not sure if I’ll have time to work on it tomorrow but I’m hoping to have all the SFM work finished up by the end of the week… or at least animating the livestream dialogue.
So far this year I’ve completed both Wolfenstein: The New Order and Wolfenstein: The New Colossus. Now I can add hack n slash Devil May Cry 2 to my list. Just like the others though I’ll have to go back and play it again as Lucia. I may also have to play again anyway just to stream it, I feel like it would make good commentary fodder just because of how bad it is. :v:
I have to say out of all of the Devil May Cry games I found DMC2 to be the easiest one to play, and also the most off-putting as I referenced in an early impression of the game. On its surface it seems like a promising game, but between the even weirder camera, the lackluster combat, broken-ish boss fights as well as lame enemy designs (what were they even smoking when they were making possessed infected tanks and helicopters?), boring level design and the super serious Dante I just wasn’t impressed. Perhaps if I play it on hard it might make the gameplay more of a challenge, but from what I’ve been reading I’m not entirely sure.
Some of the bossfights are just outright broken. For example this pile of shit right here! This is a collection of every single boss you’ve fought already in other chapters all forever trapped in a pile of dung. If you kill any one of the monsters they’ll melt back into the pile, and from there you can stand slightly out of reach and finish them off with a rocket launcher. I did it single handed, I’m guessing this was intentional so the developers could wank off during play tests. :zorak: In other DMC games the bosses seem really difficult, to the point that I have to look up a tutorial for how to defeat them once in awhile, but in this game I haven’t had that kind of trouble. If anything I had to look up tutorials for how to solve a couple puzzles or where to go. For example in mission 9 you need to get out of a building in a certain amount of time before you die, and some of the doors were a little too well hidden to the point of frustration. Fortunately there was a video I found by IGN that helped me get out of there. I’m the kind of person who hates breaking down and using tutorials or walkthroughs to get anything in a game accomplished, but I don’t think I would have ever figured this one out without one.
There were also inconsistencies when it came to going to other rooms. Some of the doors you walk up to automatically transport you to the next sections, some others require you to press a button like in the other games. When I entered the demon world I tried to go through the elevator and it wouldn’t let me walk through. After exploring a bit more I went back up to it and pressed a button on my controller and sure enough I was riding the Hellevator!
If it’s any small saving grace I did like the character designs. Dante still looks really cool, it’s just unfortunate that his personality was replaced with a wooden plank. Even with the bad voice acting in DMC3 he at least had more of a personality. But here he’s just super serious all the time, and on the off chance he makes a smartassed remark it just doesn’t feel like what I’ve played of the other games.
The ending could have been done better too. After defeating the final boss, Dante rides his motorcycle (that I’m guessing he pulled out of his ass just like in other random cutscenes) deeper into hell with no further explanation, then the game tells me what I’ve unlocked and to play the Lucia Disc (I guess the PS2 version had Dante and Lucia separated on two different discs and they never bothered changing it out for re-release on other platforms).
Overall I am glad I finally got to play this, but at the same time it’s nice to know I never missed out on anything. I always heard DMC2 was terrible, now I have a full understanding as to why.
I’ve been mentally gearing up for my return to work tomorrow. I have all of my clothes laid out, tea has been brewed and the laptop and tablet are charged and ready to go.
I played a bit of Doom Snapmap today which turned out to be more entertaining than expected. Snapmap is a built in map editor/community version of the 2016 Doom you could say; people make their own maps and share them with the community. Some of them ranged from awesome, to what drugs were these wanks on when they made this? At some point I’d like to go into CoOp in these maps and have a good time.
Then I did another stream of MGR, nothing noteworthy there… Or at least I’ll be the judge of the footage I captured. As short as the game is I somehow manage to have fun with it still. I think it’s because there are multiple ways to attack people, like distracting them with 3D porn and running into them with a barrel and then finishing with some epic poledancing. I have to say, playing this after playing DMC1 and DMC3 feels more like a cakewalk, an extremely fabulous cakewalk, and Dante is fabulous to begin with… or at least he was until they Justin Biebertized him.
I always heard that Devil May Cry 2 (unless you count the reboot with a Justin Bieber’d Dante) was the worst game in the entire series, and after playing it today I can see where people are coming from.
The Devil May Cry series is notoriously known for stylish hack n slash, and encourages you not to use the same moves over and over again to defeat your enemies. In Devil May Cry 2 however it seems the best way to defeat enemies is to do just that… So far all of the boss fights I have encountered have been rather simplistic, a chop here and gunshot there, definitely seems off-putting compared to the other games. I mean I knew something was amiss when I realized I wasn’t getting my ass handed to me on a silver platter. :v:
I can’t say it’s a terrible game, but at the same time I have to say it comes off really lackluster. I still have a bit of a hard time with the other games, but when I finally defeat a difficult boss it feels much more satisfying than anything I’ve encountered thus far. The last boss I fought was an infected helicopter, which was basically a helicopter possessed by a demon. To get through that boss battle I mainly just kept shooting the shotgun over and over again. Another boss was a giant gorilla orangutan hybrid demon. The game seems to have a thing with monkeying around as I’ve also found small monkey looking demons, as well as other animals and abominations.
Dante’s personality also seems too serious to me. In all of the other games he has a laid back personality, even tries to eat pizza while being stabbed at by a bunch of monsters, but in DMC2 he’s all serious all the time, and has the whit and charm of a wooden plank. No sarcastic lines, no comical retorts, no terrible puns that make me want to throw a shoe at my computer screens. It’s no wonder they made DMC3 similar to DMC1.
I guess now my remaining question is which is really worse? DMC2 or DMC: Devil May Cry (The Reboot)?
After yesterdays unhealthy gaming pattern I broke out and did something completely different; I returned to NieR Automata and hack, slashed and hacked my way through enemies and completed quests. I’m still playing from 9S’s perspective, learning the backgrounds behind these machines and why they’re the way they are. This game is still mindblowing to me, with the graphics, the music, story and gameplay… appealing to all the senses. Plus I have to admit I enjoy Yoko Taro’s sense of humor, hands down one of my favorite parts will forever be this games’ version of Romeo and Juliet:
At some point I’d also like to get my hands on the original NieR and maybe even Drakenguard… From what I’ve read you don’t need to play the older games in order to understand Automata, but if they are anything like this I’d like to give them a go. :happy: