Little Kitty, Big City Demo: First Impressions

Apple Hat Kitty

Little Kitty, Big City is like a mix of Stray meets Untitled Goose Game. You play as a cat… but instead of it being a dramatic story about being a cat in a dystopian world trying to find your way to the outside world, you’re just a cat trying to get back to your apartment and finding shenanigans along the way.

Cat enjoying a good nap.
Enjoying a good nap

The game opens to our cat based protagonist having a small nap in their window spot. You wake up and inevitably fall to your doom, and end up landing in a trashcan. That’s when the cat adventures truly begin.

Despite being a cat you have a kitty themed to-do list. You’re too hungry to climb back up to your home, but a friendly crow made you an offer of one fish for 25 shinies or “shiny garbage” that the crow has offered to recycle… probably.

FOOD

In this universe there are humans you can rub up against, or trip and steal their swag at the speed of cat. Last night I stole someone’s cell phone, and today I used bread to attract birbs. Not to eat them, but for the currency of one feather each. Some animals will accept feathers and will give you something in return.

There’s a good chance that I’ll probably buy this on day one, or even pre-order it if the devs can deliver unto me a sacred watermelon hat to find in the game. 😛 The demo was a lot of fun to play, and I’ve already wishlisted the ever loving shit out of it. I’m looking forward to seeing how this comes along!

Back To The Calamity

Bastion being welcomed by his sky fam.
When you’re here, you’re family.

Scrolled through my endless list of entertainment and decided to chill with some Bastion on Steam Deck! Apparently I’ve been away long enough that they threw me a small welcome back party!

Something Borked

I was tackling one of the Proving Grounds when it displayed this error. The .Net and Micrsoft XNA framework were enough to clue me in to the fact that it was defaulting to the Windows version, via Proton. Thankfully the native Linux build pulled through perfectly, and I was able to score 1st Place in one of the Proving Grounds.

This one was a real Mother to figure out. You have to destroy all of these targets, and if you want 1st Place you have to destroy all the targets with only 5 arrows. It was a pain in the ass, but eventually I nailed it! Now I’m giving my hand a break after attempting the Smashy Smashy Proving Grounds. I made 3rd and 2nd Place, but I can’t seem to smash 100 objects in under 27 seconds… perhaps if they were all watermelons I’d feel more inspired.

Your (Sometimes) Friendly Photo Ninja

Decided to do something SLIGHTLY more modern tonight… and there was no skimping on alllll the stabbin’! I finished a couple of missions, earned a new weapon and some in game reading material for later. There was also an achievement for helping 100 demons do some acid… damage. Also, since I’m an awesome ninja I also snapped some pics in Photo Mode.

What can I say? I’m a sucker for Photo Mode. 😛

I Am Laser Moon

They’ve made a few changes to the Whisker Squadron Survivor Demo! I got to try out the new drone powerup, it gives you a drone that shoots a rocket every 10 seconds. They also added a barrel roll shield and added a new enemy.

Looking forward to the full thing!

Saturday Indie Arcade!

I gave Sayonara Wild Hearts a full playthrough. It only takes about an hour to play, and it’s pretty easy (unless you’re going achievement hunting, that will add on a little extra replay value). The game features a kickin’ soundtrack that becomes easy to lose myself in. You start out skateboarding, then surfing on a tarot card, and eventually you’re sword fighting, riding motorcycles and shooting lasers. In a small amount of time you can do so much!

Afterwards I decided to revisit the Whisker Squadron Survivor Demo that I picked up during the last NextFest. They’ve been pushing regular updates to the game, adding in new features. I spotted some new powerups and a different enemy. All good things to discuss in a future post! 😛

Booty Quake!

A couple nights ago I learned the art of Booty Quakin’! I’ve been making another lap around the entire island, still finding things that have yet to be found until finding them.

Aside from uncovering gems and abilities, I’ve also been tasked with finding buried statues with my new found power. That always seems to be the appeal with any of the Metroidvanias I’ve played thus far; you learn new things and then you get to go allll over the world again to find all the things that were juuuuust out of reach from you before.

I almost opened up Bloodstained: Curse of the Moon on my Deck, but slapped my hand and continued onward through Seven Sirens. It makes sense for me to continue while I still remember all the controls. Maybe if I get stuck at a certain point.

Revival Dance!

If you haven’t been following my Mastodon feed – I’ve been plinking away at Shantae and the Seven Sirens for the last few days. It’s really easy to pick up on and put down, especially on Deck. The weather has been great these last few days, and it’s nice to go out and get a little fresh air while getting some achievements in. Aside from game to my heart’s content I did do a little more spring cleaning, this time through the wardrobe. I have a modest bag of things to donate, plus I got rid of any raggy looking items. I still have a few other things to go through, but I probably won’t be throwing away much else in terms of clothing. I’ve also been continuing the purging of my tea collection, though I’m not sure if it counts if I’m drinking it!

Maybe if I plink away a bit more at this game a little before bed I’ll play something else tomorrow… or be empowered enough to continue.