Animating Nightmare Fuel
I finished calculating how much livestream audio I will be working with; about 27 seconds overall. The animation might not remain in that timeframe though, …
I finished calculating how much livestream audio I will be working with; about 27 seconds overall. The animation might not remain in that timeframe though, …
Chopped up more video footage in preparations to start on the next video project. In game footage alone I have a little over three and …
I’m thinking I’ll have another video complete to go by tomorrow evening… for October. 😛 I did a lot of rendering and compositing tonight; tomorrow …
It was nice to have the sun wake me up this morning, and to wake up to some leftover breakfast quinoa and multiple cups of …
I’m thinking I might actually have two videos for October! I’m not sure if I’d be able to fire out all 3 Bayonetta videos by …
Got a couple things taken care of under SFM today. Animated and exported one scene, and posed another: Next time I enter SFM it’ll be …
After careful consideration I’ve decided to start working on an animated short for a video project in December. I’ve already begun dressing a scene with …
I should have another video ready by tomorrow! I finished rendering the SFM portion, tomorrow I’ll add it into the video, do some audio magic …
I’m almost done on the ending for the BL2 video! I’ll tweak it a bit more and then it should be good to render. I …
So far the hardest part of my current project is having to listen through Claptrap’s dialogue. This will probably take a little longer than I …