SFM Diary: The Lipsyncining and Choppening Continueith
I’m a little over halfway through the lipsyncing process. With normal Valve models I would normally be able to auto generate phonemes, but the particular …
I’m a little over halfway through the lipsyncing process. With normal Valve models I would normally be able to auto generate phonemes, but the particular …
Whenever the opportunity presents itself I try to find assets that go with something that could potentially go into a project. In this instance it’s …
Tonight I rightfully returned to Source Filmmaker under my Manjaro install, with my primary focus being how well does the program run on my new …
I’ve been plugging away at this again. I would have done some animating yesterday, but my adventures through Kamurocho left me in constant suspense. My …
I’ve had my head up in space, at least for a little while. I’m beginning to setup my next part of the ending; still need …
I’m making progress! Played a lot with camera angles and motion this evening, sped up certain animations, etc. My aim is to male this one …
Got more animation done tonight. It feels like I’m breezing through this fairly quickly. I’m almost done with the rough stage . Once I finish …
On Monday I picked out the map, on Tuesday I selected the models, got them posed, and for the last couple of days I’ve been …
Gameplay and commentary from a livestream long past; now with animated nonsense.