That Was Quick
Stage 2 of the project is done! I’ve rendered my work from yesterday, compiled it in Shotcut, and tomorrow I’ll play with it a bit …
Stage 2 of the project is done! I’ve rendered my work from yesterday, compiled it in Shotcut, and tomorrow I’ll play with it a bit …
I successfully rendered the first part of my animation yesterday, and now I’m working on the other half of the scenes. Yutram was away from …
Still hard at work on my Bayonetta project. It’s looking like I’ll have two videos to produce, at least from what I can tell so …
I’m a little over halfway through the lipsyncing process. With normal Valve models I would normally be able to auto generate phonemes, but the particular …
Whenever the opportunity presents itself I try to find assets that go with something that could potentially go into a project. In this instance it’s …
Tonight I rightfully returned to Source Filmmaker under my Manjaro install, with my primary focus being how well does the program run on my new …
I’ve been plugging away at this again. I would have done some animating yesterday, but my adventures through Kamurocho left me in constant suspense. My …
I’ve had my head up in space, at least for a little while. I’m beginning to setup my next part of the ending; still need …
I’m making progress! Played a lot with camera angles and motion this evening, sped up certain animations, etc. My aim is to male this one …