Finally got through Chapter 3 on Steam Deck without it blowing up this time! I lowered the graphics settings to medium and locked the framerate to 60, so far it seems to be maintaining. I’ll have to see what Chapter 4 holds next time I’m in the mood.
Trek To Yomi
Trek to Crashing
Ran into my first hard lock with Trek to Yomi. I was navigating through a burning village and then it slowed to a crawl, and eventually solid. I guess this is why it isn’t verified for Steam Deck yet. Oh well… I guess I won’t be finishing this chapter tonight. I did get an achievement for executing 50 successful counters, so at least I have that going for me.
He’s Trying To Shave My Bushido
Another evening, another chapter finished! It’s starting to get a little tougher, but I finished the boss battle and only managed to die a couple times. This time I played on Desktop to enjoy some 4K Goodness. I did notice there is a small Nexus selection of mods for Trek to Yomi, might have to give a couple of them a go. Apparently this game has 3 different endings, so it might give me an excuse to spruce things up for a future replay.
I might have to give Chapter 3 a go tomorrow, might as well while I’m on a roll. I might actually be able to render the last bit of my SFM project tomorrow, and that’ll give me a bit of time to chill and do Samurai things. :v
Trekked Through The First Chapter
Finished the first chapter of Trek to Yomi! I was gifted this samurai sidescroller quite awhile ago, and it handles quite well! It does exercise the internal fans with its good graphics. The combat is pretty straight forward, light stabbing, heavy stabbing, parrying, etc. The game plays like an old Samurai movie, and even features Japanese voice acting! It makes me feel like I’m controlling an old movie, really cool.