As a way to chill Yutram and I decided to play a little bit of a custom L4D2 campaign during livestream this evening… big mistake:
While I like the aesthetic so far, the whole map seems difficult to navigate, and not just because of the endless hordes this game creams its jeans over. I like exploring levels, and they make it difficult in this game to do just that… I’m not sure if this is in the map design itself, the AI Director executing the commands, or a little of both. But I do remember a time when L4D2 didn’t use the endless horde routine, it seemed less boring to have random hordes instead of just an endless crowd.
Other than our misadventures in L4D2 I did finish setting up SFM under Linux the rest of the way this afternoon if I don’t get myself lost on “script writing”, or rather taking notes on which segments to animate, and how to start and end each video. Probably my most favorite part next to doing the animated portions.
But for now sleep needs to happen, that also seems to be when my brain becomes its most creative it seems… as most of the things that come out of it aren’t things that I would typically ponder during daylight hours.