By The Seven McNuggets Of Cerberus We Transport!

I’ve been working on my next video over the last couple of days, and as I keep continuing I get more ideas such as this particular scene. What is happening in this scene is anyone’s guess. I still have a ways to go, and this is going to be a multi part video series due to the amount of really good moments, so I’ll have my work cut out for me on this one.

I’m not sure how much I’ll get done tomorrow. I have a full work day ahead of me tomorrow, and I’m volunteering to make dinner tomorrow night. Hopefully I’ll remember to take a picture before I eat my plate first. :zorak: I’m contemplating some Shrimp Chow Mein and a Chinese Tomato Salad. We’ve been eating lots of comfort food and it would be nice to have something light on the palette. I’ll be making my grocery list and heading to bed soon.

I do have a three day weekend at least, so I’m sure I’ll get something accomplished.

What in god’s name have I done?

Just Like Geralt!

For quite a few things I usually have to extract models from Garry’s Mod Workshop to place into SFM, and I wanted this particular version of Geralt for an image I was making. I’m not sure why but no matter what I did the torso just didn’t want to give up its ultimate bromance with Geralt’s neck. That’s ok… I didn’t want to sleep tonight anyway!

I did work on another video tonight (the above image doesn’t reflect on it in any way, this was just some last minute brainfart that needed to be expelled) and managed to get a scene done. I’ll probably continue onto the next one after I get off work tomorrow. I’m looking forward to this particular one, its a Left 4 Dead campaign Yutram and I played not too long ago, and there is enough footage for me to make quite a few fun videos. I contemplated on making one large video instead, but I find keeping things short for a short attention span world.

If you want this carry weight you’ll have to put a ring on it!

I worked on cutting footage from last night’s broadcast this morning, still have a ways to go in getting it cleaned up and I might even have to split it into two videos. Then I took a break from that and did some work in Source Filmmaker; Yutram was kind enough to spend a couple of days porting a ring he made for me in Skyrim to Source.

Somewhere down the line it will make an appearance in future videos, though probably not right away. Instead I’ll share a sneak peek of what I’m working on!

I’m not going to explain what the hell is going on in this shot, nor will I divulge what game Yutram and I were playing when we decided to get down with our bad selves. Any guesses are welcome. :melon:

More content in the pipeline

Surprisingly we had another nice sunny day today, though still a bit balmy… I finished video project #3, animation and everything. I can’t wait to release this one, probably one of my favorites so far due to some particular scenes.

I experimented with Source Filmmaker under Linux via Proton, and I’m both amazed and disappointed. For the most part it works! But you can only export in AVI and much like under Windows it’s just as broken and requires Quicktime (or Quicktime Alternative) in order for it to export as an mp4. I couldn’t seem to figure out how to get around it, or even any information on the subject, which is a shame because as far as running the application things went smoothly.

I guess that means I’m caught up on editing video footage for now… I’ll probably record more tomorrow. 😛

 

Productive day is productive

Got quite a bit accomplished today. Birthday packages have been mailed, my share of the rent has been paid, and I even managed to progress in Shadow Of The Tomb Raider AND get some animating done in SFM. I don’t want to go into details on what it was but I was laughing my ass off at the animation… I don’t know if its because of how stupid it looks, but I like it enough that I’ll be keeping the style in the final product. If I start up again tomorrow I should have all the animation portions sorted tomorrow.

Getting closer to the end

Well, I managed to complete not only the last of the animation, but I’m also very close to wrapping up the project. I need to play with audio levels, render and make a thumbnail for when I finally get to upload. Probably won’t release it until at least next month. If I can I’d like to try and focus on spooky vids, and even if I don’t get to do that I can work on other things instead.

My next projects will hopefully involve something Linux related, and also a recent Portal 2 play-date. Yutram and I played custom maps made on Steam Workshop and we had quite an interesting adventure. I’ll have to sift through the footage and see what I can come up with. 😛

Digital Pr0n Open Thread

Yesterday (and today) I spent more time in SFM trying to get more of my project accomplished. When I went to try and export a scene for the first time I was greeted by some living nightmare that looked like a live action Andy Warhol painting live broadcasting from Satan’s anus when opening the avi file. After doing some research it seems it’s better to just install Quicktime Alternative to add mp4 and mov codecs as an option to the export process. I just need to animate one more scene and then I should be done with SFM, then I can focus on polishing it all up in Shotcut.

Speaking of Shotcut, tried to run it on Linux the other day but it failed to launch. I uninstalled it and downloaded the portable version instead, that had no issues for some reason… Oh well, at least I have more than one way to install it. :happy:

Because there wasn’t enough steak last night

Ordinarily I don’t do steak two nights in a row, but that seems to be the majority of what is in the deep freeze. I seasoned them with salt, pepper, and lemon pepper. Then I sauteed some onion with balsamic vinegar, and made homemade paprika mashed potatoes and paprika green beans.  I have to say, today’s weather combined with dinner made me feel like I was still in the summer months.

If I have enough for leftovers I’ll come up with a good dish to recycle them into tomorrow, if not I still have shrimp as a backup plan. 😛

Meanwhile, I’m making good on my SFM project for an upcoming gameplay video. I’ve segmented the audio and animated the characters, now I just need to work on lighting and camera positioning. From what it looks like I’ll probably have to perform three separate renders for particular scenes. I can’t do it all in one go because SFM doesn’t like it when you have too many keyframes on a particular model. So what I have to do is animate what I can, then split off what I need and save two different files. It’s kind of annoying, but I’ve dealt with this before and know my way around it. I spent a good few hours animating a 46 second clip, granted a good portion of it was me trying to get good positioning but, wow… it adds up after awhile..

Boss… harder!

Today I told my fellow co-worker about my exploits through MGSV, and I mentioned how funny it was to practice CQC on your staff and see the following dialogue:

Then he had to tell me that of course they were happy to be manhandled by Big Boss, and that he’d even love to be in the same position. Mind you, the guy I’m talking to is practically a male clone of Bayonetta. Add onto that my bizarre imagination and access to a computer and you get this:

I’m not kidding, he has a similar hairstyle. Another one of my co-workers and I keep trying to convince him to wear high heels for us and he keeps refusing. Not because he doesn’t want to, he just can’t walk in them. :v:

Every time I work with him it’s another adventure. I almost feel like making illustrations of our encounters… :melon:

There is a video on the way… eventually.

I decided to be productive-ish and work on a video I’ve been meaning to finish (I also made homemade mac n cheese, it was gooood). I’m still not close to being done, maybe 1/4th of the way if anything. But I want this to be more than just a “lets play”. I said earlier this month that I wanted to add character representations of myself (and others if available) into my future projects instead of just doing straight recordings. To whet some appetites I did take make a couple pics to share.

ProjectOsiris

I have a little more of “myself” to animate, but I have over half of THAT portion done. Then it’s onto Yutram and DG who will be easy in the sense that they have limbs to operate but no face. Which compliments my character who is all eye and no body, but that’ll change for a couple seconds later into the video. I experimented with cloaking and particles to make a magical transformation scene.

ProjectOsiris2

As clearly detailed by that picture, I’m morphing from one ball into two balls. Actually once the video is done you’ll be able to see what model those two balls belong to… Heh, don’t worry. It’s not like that at all. I mean c’mon, this isn’t RedTube.